This is ridiculous.Tim wrote:There currently is no full Scan Tailor.app for OS X. What happens when you follow these build instructions is that it creates an executeable file that you can run when you open the Terminal app, change to the scantailor directory, and type:
./scantailor
to run it. Once you do that, the app pops up and runs just as nicely as on any other platform.
I have contributed a rudimentary plist file which is part of what is needed to make a true Mac OS .app application that can sit happily in your applications folder and run with a double click, command-O, etc, but more work is needed in the scantailor build process to actually make that happen. It's currently more than Tulon wants to deal with (or has experience with I think), but if you can find a developer that is willing to help out, that would be great.
Folks, look in the source tree under the "packaging/osx" directory. The readme there has everything you need to build a self-contained application bundle without the need for MacPorts and all. In fact, once the right pieces are assembled (all documented), there is a single command line you run to build the whole thing. Painless really if you can read. I don't know why nobody wants to look at it, what a waste of time that was to put together.
I also posted a standalone build of a recent Beta in that thread, if you want to download it feel free.
http://www.4shared.com/file/72104Vm1/Sc ... eta11.html
In those notes I had been using Qt 4.7b2 but I think the latest build tree requires 4.7.3 which is the most recent official release, so that is the only caveat. Still use the Carbon Qt. You should actually be able to do almost everything from the Finder by just staging the files right and telling Finder to run the build script using Terminal.app.