ScanTailor for OSX is here

Scan Tailor specific announcements, releases, workflows, tips, etc. NO FEATURE REQUESTS IN THIS FORUM, please.
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rob
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ScanTailor for OSX is here

Postby rob » 31 May 2011, 21:13

This post is where you can get ScanTailor for OSX. Big thanks go to n9yty who created the script which compiles everything from source and generates a nice OSX app and package.

First, install Qt from here.

Once you've installed that, you can install ScanTailor from here. Current version is 1.0.0beta11.

Enjoy!
The Singularity is Near. ~ http://halfbakedmaker.org ~ Follow me as I build the world's first all-mechanical steam-powered computer.

knappen
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Re: ScanTailor for OSX is here

Postby knappen » 01 Jun 2011, 07:12

Thanks a lot!

This seems to work very, very well.

seasalt

Re: ScanTailor for OSX is here

Postby seasalt » 05 Jun 2011, 00:24

thankyou - worked beautifully!

Rob - what do you mean by "binary"? "

I see often when I go to DL (e.g. dj viewer) shows me:
Source Packages
Source TAR.GZ djview-4.7.tar.gz

Binary Packages
Fedora/Redhat Available from Fedora.
Suse Available from OpenSuse.
Debian Available from Debian(apt-get!)
Ubuntu Available from Ubuntu(apt-get!)
Windows (x86) Available on Sourceforge
MacOS (x86,ppc) Available on Sourceforge

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rob
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Re: ScanTailor for OSX is here

Postby rob » 07 Jun 2011, 11:03

A binary is a file that you download and install to your computer and can immediately run. As opposed to source, which requires you to install development tools, check your dependencies, download additional libraries from diverse locations, rotate widdershins at midnight, clean your cat's litterbox even if you don't have a cat, wave a dead chicken, and then -- if the luck of the gods be with you -- you end up with a binary. Which you can immediately run.
The Singularity is Near. ~ http://halfbakedmaker.org ~ Follow me as I build the world's first all-mechanical steam-powered computer.

seasalt

Re: ScanTailor for OSX is here

Postby seasalt » 07 Jun 2011, 20:23

excellent --- I am not going nuts...
thx

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jimboh
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Re: ScanTailor for OSX is here

Postby jimboh » 07 Jun 2011, 21:51

Does ST use wxWidgets? I ask because, not thinking, I manually removed the default wxMac from my system to avoid conflicts with a newer version installed in a different location for a different program.

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rob
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Re: ScanTailor for OSX is here

Postby rob » 08 Jun 2011, 09:48

No, as far as I am aware, ST only uses QT, not wxWidgets.
The Singularity is Near. ~ http://halfbakedmaker.org ~ Follow me as I build the world's first all-mechanical steam-powered computer.

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jimboh
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Re: ScanTailor for OSX is here

Postby jimboh » 09 Jun 2011, 23:18

That's what I hoped. Thanks.

Dongonzy

Re: ScanTailor for OSX is here

Postby Dongonzy » 27 Jun 2011, 18:33

Thanks a lot for this. It works! Sometime it collaps, but ...
My main-problem is to save. I get only a file like this; xxx.Scantailor
In win7 it goes to a Folder named "out" and inside there are gif or tiff... or...

So what did I wrong?
I changed to mac version, because in the version of Win (0.9.9.2, the last?)
I cant work with the new Modul "Dewarping". And in the MAc version (1.11) it works great. But I cant
save the result for changing than to PDF!

W.

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rob
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Re: ScanTailor for OSX is here

Postby rob » 28 Jun 2011, 10:06

Running the Output stage saves the output files to the "out" directory which is in your input file directory. Saving the project just generates the *.ScanTailor file, which is just the file which saves all your settings for that project.
The Singularity is Near. ~ http://halfbakedmaker.org ~ Follow me as I build the world's first all-mechanical steam-powered computer.


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